TE Design System
A modular Figma foundation built to accelerate product development across LiveLink and side projects, with 50+ documented components, semantic color systems, and responsive layout grids.

TE Design System is a living design system I began in early 2024 and continue to maintain. It was created as a practical tool for speed and consistency, and it has evolved into a long-term personal project that I return to regularly. The system reflects a preference for structure, clear standards, and documentation that can support real design work over time.
At the beginning of this case study, I included an embedded Figma file so the system can be explored directly. Browsing the file provides the clearest view into how foundations are defined, how components are organized, and how decisions are documented.
Why it was built
This system was originally built to support freelance work. The intent was to reduce setup time, keep UI decisions consistent across projects, and make it easier to design quickly without starting from zero each time. It also reflects my background in architecture, where documentation plays a central role in maintaining clarity across complex work. That mindset carried naturally into building a design system that prioritizes structure and reuse.
What it includes
The system is organized into two main sections: Foundations and Components.
Foundations define the visual rules that everything else is built on. This includes core elements such as color, typography, spacing, elevation, radius, and stroke. These foundations create the baseline that keeps the system cohesive across different screens and contexts.
Components are built from those foundations and organized as a reusable library. The component set spans common interface needs such as navigation patterns, input controls, feedback elements, and layout components. The library is structured to support quick scanning and fast reuse.
How each section is structured
Foundations are structured as reference documentation. Each foundation category is built around clear naming and repeatable scales, so the system remains consistent and easy to extend. The goal is to make foundational decisions stable and reusable, rather than redesigned on a per-screen basis.
Components follow a consistent documentation pattern to keep the library readable as it grows. Each component is organized to communicate what it is, how it is composed, what variants exist, and how it behaves across key states. This structure is designed to reduce ambiguity and increase confidence during implementation and reuse.
A living system
TE Design System is intentionally ongoing. It is updated as new patterns emerge, new components become necessary, or foundational standards need refinement. The system’s structure supports iteration without requiring major reorganizations, which makes it realistic to maintain over time.
Outcome
This design system provides a dependable foundation for building interface work quickly and consistently. It also serves as an ongoing documentation practice that reflects how I approach product design: structured, reusable, and designed to scale.